In the highly anticipated finale to the New York Times bestselling trilogy, dictators, prophets, and tensions rise. In a world that’s conquered death, will humanity finally be torn asunder by the immortal beings it created?
Citra and Rowan have disappeared. Endura is gone. It seems like nothing stands between Scythe Goddard and absolute dominion over the world scythedom. With the silence of the Thunderhead and the reverberations of the Great Resonance still shaking the earth to its core, the question remains: Is there anyone left who can stop him?
The answer lies in the Tone, the Toll, and the Thunder.
Teens fight for their humanity in this thrilling third book in the New York Times bestselling Unwind dystology by Neal Shusterman.
Connor and Lev are on the run after the destruction of the Graveyard, the last safe haven for AWOL Unwinds. But for the first time, they’re not just running away from something. This time, they’re running towards answers, in the form of a woman Proactive Citizenry has tried to erase from history itself. If they can find her, and learn why the shadowy figures behind unwinding are so afraid of her, they may discover the key to bringing down unwinding forever.
Cam, the rewound boy, is plotting to take down the organization that created him. He knows that if he can bring Proactive Citizenry to its knees, it will show Risa how he truly feels about her. And without Risa, Cam is having trouble remembering what it feels like to be human.
With the Juvenile Authority and vindictive parts pirates hunting them, their paths will converge explosively—and everyone will be changed.
Neal Shusterman continues the adventure that VOYA called “poignant, compelling, and ultimately terrifying.”
Rife with action and suspense, this riveting companion to the perennially popular Unwind challenges assumptions about where life begins and ends—and what it means to live.
Thanks to Connor, Lev, and Risa—and their high-profile revolt at Happy Jack Harvest Camp—people can no longer turn a blind eye to unwinding. Ridding society of troublesome teens while simltaneously providing much-needed tissues for transplant might be convenient, but its morality has finally been brought into question. However, unwinding has become big business, and there are powerful political and corporate interests that want to see it not only continue, but also expand to the unwinding of prisoners and the impoverished.
Cam is a product of unwinding; made entirely out of the parts of other unwinds, he is a teen who does not technically exist. A futuristic Frankenstein, Cam struggles with a search for identity and meaning and wonders if a rewound being can have a soul. And when the actions of a sadistic bounty hunter cause Cam’s fate to become inextricably bound with the fates of Connor, Risa, and Lev, he’ll have to question humanity itself.
THREE WORLDS. ONE WAR. THIS LOOKS LIKE A JOB FOR…SUPERMEN?
Legendary writer Neal Adams presents SUPERMAN: THE COMING OF THE SUPERMEN. In the not-so-distant future, Apokolips has been destroyed. Krypton has been reborn. Earth is safer than ever. And from Metropolis to the Middle East, the Man of Steel soars through the skies—righting wrongs and saving lives all over the world.
Until the day a mysterious ship appeared in the sky, and everything Superman thought he knew is turned upside down.
Because this ship’s crew are no ordinary aliens. They are—or appear to be—Kryptonians, wearing the S-shield of Superman’s own bloodline. And they’re here to help…or so they say.
And they’re not the only alien invaders. The minions of Darkseid have returned, bringing terror to our planet once again…and their evil overlord has plans that even the malevolent mastermind Lex Luthor can’t counter.
Will Superman and his brilliant partner Lois Lane uncover the mystery and save New Krypton and Earth alike? Or is the second coming of Apokolips the end for us all?
Collects: Superman: The Coming of the Supermen #1-6
Discover the shocking answers in THE COMING OF THE SUPERMEN—an astonishing epic of action and adventure from superstar writer-artist Neal Adams!
That Monday afternoon, in high-school gyms across America, kids were battling for the only glory American culture seems to want to dispense to the young these days: sports glory. But at Dos Pueblos High School in Goleta, California, in a gear-cluttered classroom, a different type of “cool” was brewing. A physics teacher with a dream – the first public high-school teacher ever to win a MacArthur Genius Award -- had rounded up a band of high-I.Q. students who wanted to put their technical know-how to work. If you asked these brainiacs what the stakes were that first week of their project, they’d have told you it was all about winning a robotics competition – building the ultimate robot and prevailing in a machine-to-machine contest in front of 25,000 screaming fans at Atlanta’s Georgia Dome.
But for their mentor, Amir Abo-Shaeer, much more hung in the balance.
The fact was, Amir had in mind a different vision for education, one based not on rote learning -- on absorbing facts and figures -- but on active creation. In his mind’s eye, he saw an even more robust academy within Dos Pueblos that would make science, technology, engineering, and math (STEM) cool again, and he knew he was poised on the edge of making that dream a reality. All he needed to get the necessary funding was one flashy win – a triumph that would firmly put his Engineering Academy at Dos Pueblos on the map. He imagined that one day there would be a nation filled with such academies, and a new popular veneration for STEM – a “new cool” – that would return America to its former innovative glory.
It was a dream shared by Dean Kamen, a modern-day inventing wizard – often-called “the Edison of his time” – who’d concocted the very same FIRST Robotics Competition that had lured the kids at Dos Pueblos. Kamen had created FIRST (For Inspiration and Recognition of Science and Technology) nearly twenty years prior. And now, with a participant alumni base approaching a million strong, he felt that awareness was about to hit critical mass.
But before the Dos Pueblos D’Penguineers could do their part in bringing a new cool to America, they’d have to vanquish an intimidating lineup of “super-teams”– high-school technology goliaths that hailed from engineering hot spots such as Silicon Valley, Massachusetts’ Route 128 technology corridor, and Michigan’s auto-design belt. Some of these teams were so good that winning wasn’t just hoped for every year, it was expected.
In The New Cool, Neal Bascomb manages to make even those who know little about – or are vaguely suspicious of – technology care passionately about a team of kids questing after a different kind of glory. In these kids’ heartaches and headaches – and yes, high-five triumphs -- we glimpse the path not just to a new way of educating our youth but of honoring the crucial skills a society needs to prosper. A new cool.